About me.

Pravin Kumar Rana Pravin Kumar Rana

I am currently working as a Product Owner at Tobii AB, Sweden, a world leader in eye tracking technology and solutions. My role involves leading the development of eye tracking products and components in the XR segment and ensuring these products meet specified business value. Prior to this, 2014 - 2020, I worked as a Technical Lead/Scrum Master and Senior Algorithm Developer in the algorithm platform and integration team at Tobii AB. During this time, we successfully delivered the Tobii Eye Tracking VR Development Kit and integrated Tobii eye tracking technology into various platform such as HTC VIVE Pro Eye, StarVR One, Qualcomm Snapdragon Mobile and XR platforms, Pico Neo 2 Eye, HP Reverb G2 Omnicept Edition VR. Furthermore, I am incredibly proud to be a part of the Tobii team that has integrated eye-tracking technology into Sony PlayStation VR2.

As a graduate researcher at KTH Royal Institute of Technology, Stockholm, Sweden, I pursed research on advancing 3D scene geometry, creating innovative view rendering algorithms, and designing novel data formats for the evolving field of free-viewpoint television under the guidance of Markus Flierl, while receiving partial research support from Ericsson AB and ACCESS Linnaeus Centre, KTH from 2008 to 2012.

I hold a Master of Technology from Indian Institute of Technology (IIT), Kharagpur, India and a Master of Science in Physics from Ranchi University, Ranchi, India. Additionally, I have experience as a Lecturer, teaching Physics at Government Polytechnic, Koderma, India for approximately one year.

I have a deep passion for the captivating realm of visual computing and the remarkable ways in which machine learning can be applied within this domains.

Originally from Jhumri Telaiya, a small town located in northern Jharkhand, India. If you enjoy Indian classical music, please subscribe to Tripti Sharma's YouTube channel and listen to her on iTunes. Thank you!

Updates.

Jul 2023 - Thrilled to be part of the team as the project manager that fuels groundbreaking research, like Meta Reality Lab's Butterscotch project! This showcasing the pivotal role of eye tracking as a core technology in shaping the future of VR headsets. Exciting times ahead!

Jun 2022 - Proud to be part of this incredible journey as Tobii AB will be the eye tracking technology provider for Sony PlayStation VR2.

Nov 2020 - Thrilled as the Pico Interactive Neo 2 Eye VR Headset is named the 100 best inventions of 2020 by the TIME magazine.

Sep 2020 - HP introduces new era of virtual reality, the HP Reverb G2 Omnicept Edition VR with Tobii eye tracking.

Feb 2020 - Exciting time as Qualcomm unveiled the world first standalone 5G-enabled XR reference design with Tobii eye tracking.

Jan 2020 - Proud to lead the eye tracking algorithm integration in Pico Neo 2 Eye, the worlds first standalone VR headset with eye tracking.

Nov 2019 - Wow, thrilled, the HTC Vive Pro Eye is named in the 100 best inventions of 2019 by the TIME magazine.

Nov 2019 - Attended the WASP4ALL conference on future computing platforms for X, Stockholm, Sweden.

Sep 2019 - Gave a talk on the "eye tracking in 5G era" together with Gerald Bianchi at Tobii Develop Beyond 2019.

Jun 2019 - Tobii eye tracking integrated in Qualcomm’s new Smart Viewer VR Reference design (Press Release).

Jun 2019 - Participated in the Scandinavian conference on image analysis (SCIA), Norrköping, Sweden.

Jan 2019 - Super exciting time, Tobii and HTC bring the eye tracking to next generation VR headset with HTC VIVE Pro Eye.

Aug 2018 - Delighted as StarVR One unveils advanced VR headset with integrated Tobii eye tracking.

Mar 2018 - Thrilled as we bring Tobii eye tracking to Qualcomm Snapdragon 845 VR development kit.

Mar 2018 - Successfully completed the deep learning specialization offered by deeplearning.ai through Coursera (Certificate).

Oct 2017 - Attending the 16th international conference on computer vision in Venice, Italy.

Aug 2017 - Became certified Scrum Master by Scrum Alliance.

May 2017 - Gave a demo of the Tobii HTC Vive eye tracking development kit at ACCESS Data Analytics Workshop, KTH, Stockholm, Sweden.

May 2017 - Tobii releases eye tracking virtual reality development kit for HTC Vive (Press Release).

Jan 2016 - First US patent issued on the method and processor for 3D scene representation, US9235920.

Oct 2015 - Tobii unveils IS4, the next-generation eye tracking platform targeting consumer devices, proud to be part of the development team (Press Release).

Jun 2015 - Part of the reviewers committee in the IEEE International Conference on Multimedia and Expo (ICME), Torino, Italy.

July 2014 - Gave a talk on the statistical methods for inter-view depth enhancement at the 3DTV-Conference, Budapest, Hungary.

Mar 2014 - Joined Tobii AB as a senior algorithm developer.